
For grown-ups
The part for you
Everything here is free, has no advertising, asks for nothing, and remembers your child's stickers in this browser only.
What this is
Takatuka Land is a bedtime dream world for small listeners. There are 5 songs to sing along to, a spoken story in 3 parts with two songs inside it, and 9 gentle games. It suits roughly two to six years old.
It is built to be shared rather than handed over. The story is read aloud on the recording and printed on the page, so you can play it, read it, or both at once.
What it does not do
- No advertising of any kind, anywhere on the site.
- No third-party trackers. No advertising network, no social pixel, no data broker. Nothing about your child is sold, shared or profiled.
- No accounts and no sign-in. There is nothing to register and nothing to remember.
- No chat, no comments, no uploads, and no way for anyone to reach your child through this site.
- No purchases and nothing locked behind money. Everything here is already open.
- No external links a child can wander out through. Every link on a child-facing page stays inside Takatuka Land.
- No autoplaying audio. A child or a grown-up always presses play first.
Two things are worth stating precisely rather than in a list, because the short version would be a half-truth.
- Visits are counted by default. A notice says so on the first visit, and turning it off is one tap from the settings gear in the header or from the switch further down this page. The section below lists exactly what is recorded, which is a page path, a short label and a random id that dies with the browser tab.
- There is exactly one text field on the whole site: the name on the completion certificate, which appears only after every sticker and every star has been earned. It is typed into a canvas drawing in your own browser, is never saved and is never sent anywhere.
Counting visits
Unless you turn it off, the site records which pages were opened and a few milestones — which game was finished, which chapter was read. It is a self-hosted counter run by this site, not an advertising network. What it receives is a page path, a short label, and a random id that is thrown away when the browser tab closes.
It never receives a name, an email address, or anything typed. Your answer lives in a cookie called cortex_consent so you are asked once and not on every visit.
Counting visits
Visit counting is on. When it is on, we record which pages were opened and which games were finished, under a random id that is thrown away when you close the tab. No name, no advertising, no third parties, and nothing that follows your child to another site.
Turning it off also forgets the random id straight away. Your answer is kept in a cookie called cortex_consent so you are only asked once.
Where the stickers live
All 21 stickers, the three gentle things and the lit star are stored in this browser’s local storage, under keys that begin with takatuka:, plus a small cookie holding a compact copy so a browser that clears local storage but keeps cookies does not wipe the sticker book. The stickers themselves are never uploaded.
Progress follows the browser, not the child. A different device, a different browser or a private window all start with an empty page. Clearing your browser data clears the stickers.
The same prefix holds a few small settings kept apart from the stickers: which sky you last chose, whether the sounds are on, and the player’s volume. The button at the bottom of this page clears the stickers and progress and leaves those settings alone, so erasing a sticker book does not also turn the lights back on at bedtime.
Choices made on purpose
- No game can be lost. There is no score, no lives and no fail state, in any of them.
- Nothing has a timer. A game left half-played waits.
- A wrong tap is answered with a friendly wobble and a soft sound, never a buzzer and never the word wrong.
- If your device asks for reduced motion, the animation goes away and the pages hold still.
- Night mode, the bell in the header, is the calmer theme: the sky goes dark and everything quietens down. It is meant for actual bedtime, not for a dark-mode preference.
Using it at bedtime
A route that works: press play on Part One, ring the bell in the header to turn on night mode, then read along on the story page with the text size turned up. The three parts and the two songs inside them run about 22 minutes together.
The player keeps going while you move around the site, so you can wander the map or look at the sticker book without stopping the story.
About the music
11 tracks in all: 5 sing-along songs, and a 6-part bedtime adventure made of 3 spoken parts, the two songs that belong inside them, and a whispered lullaby at the very end for whoever stays awake for it.
One track from the original recording is not here. It is a birthday song written for one particular child, and it is a private dedication rather than a public song, so it has deliberately not been published on this site.
Credits
Story, songs and paintings made for Takatuka Land.
“See you in Takatuka Land… after the rainbow bridge.”
Careful with this one
Starting over
This clears the stickers and progress in this browser: the sticker page, the three bottles, the lit star and which tracks have been heard, so a younger sibling can find everything for the first time. Your sky, sound and volume settings are untouched. It cannot be undone, and it takes two presses.
There are no stickers saved in this browser. 21 are waiting to be found.